Blue Beorning

Blue Beorning Tank Build

By Araphorn – Updated for Blood of Azog, U30.2

Table of Contents


Welcome, here you will find a good build for Beorning Tank. This spec isn’t your best tank amongst other options, but it isn’t the worst either. I would rate Beorning Tank to be the 3rd best tank, behind Guard and Captain.

Beorning is a great tank when it comes to offering utility, that is assuming your group doesn’t already have a Beorning healer, and if it does, then its not recommended to take a Beorning tank, unless you have no other option available.

Beorning tank brings great debuffs for the group (especially for the Melee DPS), it has solid Physical Mitigation (around 80%+ with trigger essences and Minstrel), and has great aggro control.

There is not a lot of ‘Form’ switching while tanking, and is generally advised you stay in Bear Form at least around 90% of the time.

Stat Goals

Beorning Tank’s Primary Stat is Morale, that means lots and lots of Vitality. After a certain Morale threshold is reached, around 800K+, then it is better to invest in capping Tactical Mitigation, some Incoming Healing and some Finesse Essences so Beorning Debuffs don’t resist often.

Vitality > Physical Mitigation > Tactical Mitigation > Incoming Healing > Finesse

Self Buffed Stats should be:

Morale800,000 +
Physical Mitigation (Usually very high with Endgame Gear)~750,000
Tactical Mitigation (In groups, this is much higher)~700,000
Incoming Healing~300,000+
Finesse~150,000 +
Critical Defense~40% +

* While you are gearing up, first remove all Essences from your current Gear. Then slot the right Virtues (more down on that down below) and then slot Essences as per the Stat goals. This way you can plan your setup better, and utilize Essences perfectly, and can dump the remaining Essences in Vitality or other Stat of your choice after meeting Stat goals mentioned above.


The Armour Set from Remmorchant Raid for Blue Line Beorning, paired with a 3-Set Heavy Armor from FoKD is Best in Slot for Beorning tanks. While the Remmo set is not useful on boss fights, but it does still help considerably for fights involving lots of adds.

As for the Jewels, the Best in Slots are from different content, please refer to the tables below.

*NEW: Builds now include a Starter setup, which contains gear from no raids/instances, a beginner friendly setup which can be acquired just from Landscape/Daily questing, such as from U28 Missions and U26 Wilderland Dailies. This Build can be found below the End-game Builds.

End-game Build

Armour Pieces

Gear SlotSet PieceLocation
HelmRemmorchant Raid Barter
ChestRemmorchant Raid Barter
Shoulders Remmorchant Raid Barter
GlovesFoKD Raid Barter
LegsRemmorchant Raid Barter
BootsFoKD Raid Barter
CloakFoKD Raid Barter
Off-handEmbers Lootbox Barter
Class ItemEmbers Lootbox Barter

Jewelry Pieces

Gear SlotSet PieceLocation
Earring 1Shadowed King T4/T5
Earring 2Shadowed King T4/T5
Necklace AD Raid T4/T5
PocketMissions/AD Raid T4/T5
Bracelet 1Remmorchant Raid T5
Bracelet 2Remmorchant Raid T5
Bracelets AlternativeAD Raid. Use 2
of these if no
Remmo Bracelets
Ring 1AD Raid T4/T5
Ring 2 AD Raid T4/T5

Starter Build

This Build is intended for those who just want to play solo and do not wish to participate in Instances, Raids and Lootboxes. The 130 Level Gear from this Build can be acquired just by doing Solo dailies (and some Crafting) from different late-game Zones, such as from Wilderland and Elderslade. As for Essences, you can drag/drop ones you get from Questing or Crafting (whichever Tier is fine), just try to follow the Stat Goals above and Slot the ones which are needed by your Class.

Armour Pieces

Gear SlotSet PieceLocation
HelmCrafted, requires
Ithiligalad Boxes
ChestWar of the Three
Peaks Missions
Shoulders War of the Three
Peaks Missions
GlovesWar of the Three
Peaks Missions
LegsWar of the Three
Peaks Missions
BootsWar of the Three
Peaks Missions
CloakWilderland Dailies
Off-handEmbers Lootbox Barter
Class ItemEmbers Lootbox Barter

Jewelry Pieces

Gear SlotSet PieceLocation
Earring 1Wilderland Dailies
Earring 2Wilderland Dailies
Necklace Wilderland Dailies
PocketWilderland Dailies
Bracelet 1Wilderland Dailies
Bracelet 2Wilderland Dailies
Ring 1Wilderland Dailies
Ring 2 Wilderland Dailies


Essence NameEssenceNote
VitalityUse these to reach ~800K+ Morale.
Tactical MitigationUse these to reach ~700k
Tactical Mitigation.
Incoming HealingUse these to reach ~300K+
Incoming Healing.
FinesseUse some of these if there’s room.
Tank Mitigation
Trigger 1
Use 1 of these.
Tank Mitigation
Trigger 2
Use 1 of these.
Frost TriggerUse 1 of these if there’s room.
Fire TriggerUse 1 of these if there’s room.

*Note: If you do not have the resources/solvents for Slade-wrought (Tier 6) Essences, then you can use Tier 4 or Tier 5 Essences, and they are still good enough for all content!

Trait Trees

There are two different ways to build a Beorning Tank tree. One way is for when there is no Beorning healer in group and one is when there is a Beorning healer present in group. This is because, if there is a Beorning healer present, then there is no need to trait for Bees from Yellow Line and you can just build for Composure from Red Line. But, if there is not a Beorning healer present, then it’s important to trait for Bees from Yellow line.

This is my first tree, I use this if there is no Beorning healer in group:

Blue Tree for tanking.

This is my most perfect setup. I have the fellowship-wide Rush, which is great, I have the 30% Shake Free Morale Bubble, I have maxed out Bees (with Armour Crush) and some healing potential via maxed out Nature’s Mend. If I find myself in a good position and my group mates not so, I switch into Man Form and toss them a few heals with Nature’s Mend and Hearten.

Next is my Tree when there is a Beorning in group, so I can trait differently to get Composure from Red Line:

Blue-Red Tree

This tree includes same traits from Blue as from the previous one, but I’m traited for Composure here instead, which has a decent self-heal capacity.


These are the virtues I use to reach the Stat Goals. You can play around with these to get the numbers you want, but I would not recommend using any Mits virtues (apart from Fidelity) as you don’t gain much from them. I use these 5 virtues on all my tanks as I find these exact ones to be the best for tanks.

Virtues for tanking.

By using these Virtues, I reach my Stat Goals, while still maintaining a good Morale pool.

  1. Loyalty (Number 1 virtue for Morale, for any class)
  2. Fidelity (Number 2 virtue for tanks, gives decent Morale + Tactical Mits)
  3. Honour (Very good virtue for Morale, also gives decent Tactical Mits and Critical Defence)
  4. Fortitude (Very good for Morale and solid Critical Defence, also gives some Resistance)
  5. Charity (Gives a nice amount of Vitality, but is primarily used for Resistance, which is super good for tanks in Remmorchant Raid)

If you don’t have these virtues, here are some alternatives:

  • Tolerance
  • Innocence
  • Compassion

Legendary Items

These are pretty straight-forward for Tanking Beornings.

1-hander Axe

TypePost-Imbued Legacy
MajorBee Swarm Damage
MajorBear Form Damage
MinorChance for Attacks To Return Wrath
MinorBee Swarm Critical Defense Rating Debuff
MinorRelentless Maul Damage
MinorLegacy of Vitality
MinorLegacy of Might


Beorning Carving (Class Item)

TypePost-Imbued Legacy
MajorMan Form Damage
MajorHealing Potency
MajorBond of Trust Heal Chance
MinorHearten Heal Strength
MinorVigilant Roar Incoming Healing
MinorThunderous Roar Cooldown & Damage
MinorLegacy of Vitality


Swap Legendary Items

I use 2 Swap LIs on Beorning.

  1. Weapon is used as a swap for the following skills:
    • Bee Swarm Debuff (This is an important skill to swap for, it increases the debuff duration, which gives you time to do other things)
    • Thickened Hide Duration (This is also super important, TH is your only effective tank cooldown, and this legacy makes it last 10s longer)
  2. Carving is used as a swap for:
    • Rush Duration (Pretty nice to have and useful)


Here is what I do on Beorning Tank.

For AoE aggro control:

  1. To begin with, always start the fight with max Wrath. You can use Biting Edge, Hearten and Ferocious Roar to fill up your Wrath pre-fight.
  2. Go in Bear Form and round/gather up all trash mobs in one place (to your group’s best capability). When you start running, use Vigilant Roar on the first mob you see, then start rounding them up. This makes you reflect threat when mobs hit your Bear. You can also use Claw Swipes and Thrash on mobs while you are gathering them up.
  3. When they are all gathered up, use Vigilant Roar once again if up on the nearest mob and hit Claw Swipe.
  4. Wait a few seconds and let your DPS players hit mobs, take a morale pot if you are going down, or if you are going down way too fast, use Thickened Hide (swap LI if you have the legacy).
  5. Now that you have allowed your DPS guys to do some damage (usually not more than 3-4s), now it is time for Relentless Maul. That skill will pick every mobs attention. Make sure you hit that skill in a central arc so it picks everyone.
  6. After Relentless Maul is down, then it is just Thrash – Claw Swipes. You can put Bees and Armour Crush on high morale targets.
  7. You also have a 3rd taunt, called Thunderous Roar, I usually save this one unless I really need it, if I messed something up for example, so if my taunt missed on something, then only I use Thunderous Roar.
  8. If you are running low on Wrath, quickly switch to Man Form, use Biting Edge – Hearten – Ferocious Roar. After that switch back into Bear Form, you don’t want to be in Man Form for long while tanking.
  9. Always try to keep Thrash on cooldown, its your best Wrath generating skill while tanking.

For Single-target aggro control:

  1. To begin with, always start the fight with max Wrath. You can use Biting Edge, Hearten and Ferocious Roar to fill up your Wrath pre-fight.
  2. Start the boss with Vigilant Roar taunt.
  3. Then apply your debuffs right away, Bees first (don’t forget to swap to unimbued weapon if you have, for the debuff duration). Then use your Armour Crush.
  4. After those 2 debuffs are on, you will lose aggro soon if you have a good DPS player in group, so either do Relentless Maul or Thunderous Roar.
  5. After your second taunt is done, boss is generally yours till it dies, but its good practice to keep taunt on cooldown. Besides, Beorning taunt offer a good reflect and incoming healing as an added bonus, so always keep Vigilant Roar on cooldown.
  6. Now that you have established aggro, just keep your Bees and Armour Crush debuff on cooldown and manage your wrath.
  7. From time to time you might lose all your Wrath, so try to keep Thrash on cooldown and switch into Man Form and use Biting Edge – Hearten – Ferocious Roar and switch back to Bear Form.


There are the consumables I use on Beorning:

Use the yellow food first, then purple, that way it all stacks and you just lose the 3.4K Might rating bonus, which you don’t need while tanking.

Updated as of U30.3.