Red DPS Beorning ‘Claws’ Build
By Araphorn & Albeorn – Updated for Yondershire, U33

Table of Contents
Introduction
Welcome, here you will find a good build for DPS Beornings. They have been pretty buggy since their launch and don’t exactly perform well in endgame content. But they’re still pretty fun to play and can pack a decent claw if played well.
Their DPS has improved and can do some nice numbers if a good static rotation is followed. They can also bring some buffs/utility to the group if there is no healing/tanking Beorning already present in the group.
They bring some good buffs to the team, such as +15% incoming damage to the target (60% uptime), and also reduces target’s Physical Mitigation by 15% (100% uptime). Both quite strong debuffs and can help increase the group DPS by a lot.
Stat Goals
These goals are kept with Essence & Gear planning in mind, as to which Essences are to be prioritized over others. These goals can also be used when picking Virtues.
Critical Rating > Physical Mastery > Tactical Mitigation > Vitality
After Critical Rating and Physical Mastery are capped or near capped, save some room for Trigger essences, and then Tactical Mitigation essences can be used. At the beginning of expansion, Essence slots are really limited, this gets easier as better items become available later down the line.
* Before planning Essences, slot the right Virtues (more on that down below). This way you can plan your setup better, and utilize Essences perfectly, and you can dump the remaining Essence slots in Vitality, Finesse, or other Stat of your choice after meeting Stat goals mentioned above.
Gear
With new Raid released, new gear for DPS Beornings is published in the tables down below. They will wear all 5-pieces of the Red gear and 2-pieces of Yellow gear for best stats. There are 2 published Builds, one for Endgame and one for Starters.
End-game Build
Armour Pieces
Gear Slot | Set Piece | Location |
---|---|---|
Helm | Hiddenhoard Raid | |
Chest | Hiddenhoard Raid | |
Shoulders | Hiddenhoard Raid | |
Gloves | Hiddenhoard Raid | |
Legs | Hiddenhoard Raid | |
Boots | Hiddenhoard Raid | |
Cloak | Hiddenhoard Raid | |
Off-hand | N/A – Uses a 2-Hander Weapon | |
Class Item | Hiddenhoard Raid |
Jewelry Pieces
Gear Slot | Set Piece | Location |
---|---|---|
Earring 1 | Hiddenhoard Raid | |
Earring 2 | Hiddenhoard Raid | |
Necklace | Hiddenhoard Raid | |
Hiddenhoard Raid | ||
Bracelet 1 | Storvagun Winter Festival | |
Bracelet 2 | Storvagun Winter Festival | |
Ring 1 | Hiddenhoard Raid | |
Ring 2 | Hiddenhoard Raid |
Starter Build
The 140 Level Gear from this Build can be acquired by playing the 3 and 6 man instances, higher difficulty will award better loot. Having this gear will allow to progress level capped Raids. As for Essences, you can use the ones you get from Questing or Crafting (whichever Tier is fine), and try to follow the Stat Goals above and Slot the ones which are needed by your Class.
Armour Pieces
Gear Slot | Set Piece | Location |
---|---|---|
Helm | Gundabad 3-Man Instance | |
Chest | Gundabad 6-Man Instance | |
Shoulders | Gundabad 6-Man Instance | |
Gloves | Gundabad 3-Man Instance | |
Legs | Gundabad 3-Man Instance | |
Boots | Gundabad 3-Man Instance | |
Cloak | Gundabad 6-Man Instance | |
Off-hand | N/A – Uses a 2-Hander Weapon | |
Class Item | Embers Box Barter |
Jewelry Pieces
Gear Slot | Set Piece | Location |
---|---|---|
Earring 1 | Gundabad 6-Man Instance | |
Earring 2 | Gundabad 6-Man Instance | |
Necklace | Gundabad 6-Man Instance | |
Gundabad 6-Man Instance | ||
Bracelet 1 | Storvagun Winter Festival | |
Bracelet 2 | Storvagun Winter Festival | |
Bracelets Alternative | Mountain-hold Barter. Use these if no Storvagun Bracelets |
|
Ring 1 | Gundabad 6-Man Instance | |
Ring 2 | Gundabad 6-Man Instance |
Essences
Essence Name | Essence | Note |
---|---|---|
Critical Rating | Use these to reach near Critical Rating cap. |
|
Physical Mastery | Use these to reach near Physical Mastery cap. |
|
Critical Rating Trigger | Use 1 of these. | |
Physical Mastery Trigger |
Use 1 of these. | |
Tactical Mitigation | Use these to fill slots after above Essences are met. |
Trait Trees
There are two different Trees needed for Red Beornings. One Tree is for max DPS from Red Line, used when there is already a Beorning Tank or Beorning Healer present in the group, which are also using the Bees from Yellow Line for -Physical Mitigation debuff. The second Tree is to be used if there no other Beorning in group and Red Beorning is the only Beorning, so they have to use the Bees from Yellow in that case.
Tree 1 for max DPS from Red Line + Armour Crush:

This Tree has everything needed from Red Line, it has maxed out Armour Crush from Blue Line and a little extra utility from Yellow-line, which is a group-wide Run Speed buff from Rush skill. This Tree does not have the Physical Mitigation debuff from Bees. Use this Tree only when grouped with another Beorning who is providing that debuff.
Tree 2 which includes Yellow Bees + Armour Crush:

This Tree has all the utility a Red Beorning can provide to the group, while not totally losing out the DPS from Red Line. Use this Tree when Red Beorning is the only Beorning in the group.
35 Trait Points Build for Legendary Servers

60 Trait Points Build for Beginners

Virtues
These are the virtues I use to reach the Stat Goals. I use mostly Offensive options, but if need be, some of them can be switched to more Defensive options as well, depending on the type of fight. More explained down below.

Here are the Virtues which go along with the Stat Goals:
- Zeal (Great for Mastery and Critical Rating)
- Valour (Great for Mastery, Finesse and Critical Rating)
- Confidence (Great for Critical Rating and Finesse)
- Wit (Great for Finesse, Mastery and Critical Rating)
- Loyalty (Great for Vitality and survival)
- If you need extra Survivability, swap Wit with Fidelity
If you don’t have these virtues, here are some alternatives:
- Fidelity (Great for Vitality + Tactical Mit)
- Tolerance (Gives great amount of Tactical Mit, decent Physical Mit and Resistance)
- Innocence (Gives great amount of Physical Mit, decent Tactical Mit Mit and Resistance)
Legendary Items
Here are the LIs and Traceries for Red Beornings. They generally do better DPS with a 2-Hander Weapon than Dual-wield, as most of the skills in Bear form are single-hit, which benefit more from a 2-Hander Weapon. A Two-Hander Axe is the better choice than say Clubs, because Axes lower Target’s armour rating, whereas Clubs do not provide a DPS benefit.
2-Hander Axe
Type | Sockets |
---|---|
Heraldic Tracery | Heraldry of the Ox |
Word of Power | Damage Over Time |
Word of Power | Damage Over Time Criticals |
Word of Mastery | Bear Form Damage |
Word of Mastery | Beorning Damage Over Time Pulses |
Word of Mastery | Call to Wild Melee Damage Bonus |
Word of Mastery | Man Form Damage |
Word of Mastery | Relentless Maul Damage |
Word of Mastery | Wrath Refund Chance |
Word of Craft | Heroic Precision |
Word of Craft | Heroic Precision |
Beorning Carving (Class Item)
Type | Sockets |
---|---|
Heraldic Tracery | Heraldry of the Ox |
Word of Power | Area Effect Attack Criticals |
Word of Power | Single Target Attack Criticals |
Word of Power | Single Target Attack Damage |
Word of Mastery | Bee Swarm Critical Defence Debuff |
Word of Mastery | Bee Swarm Damage |
Word of Mastery | Slash Damage |
Word of Mastery | Thrash Damage |
Word of Mastery | Vicious Claw Damage |
Word of Mastery | Vigilant Roar Damage |
Word of Craft | Heroic Alacrity |
Word of Craft | Heroic Alacrity |
Rotation
Here is the rotation for DPS Beornings:
- Pre-buff with Hearten/Composure and Ferocious Roar.
- Only 2 skills are to be used in Man-form, Slash and Biting Edge, use those skills once every 10s for the dot.
- Switch to Bear-form.
- Use Expose and Thrash in Bear-form.
- Use Bash -> Vicious Claws -> Thrash.
- Use Relentless Maul now. If you are traited for Max Red-line, with Call to Wild capstone, then use Call to Wild before using Maul. Use 1x Relentless Maul in between rotations without Call to Wild as CtW will be on cooldown during then.
- So, a simple rotation should be:
- Man-form -> Slash -> Biting Edge -> Bear-form -> Expose -> Thrash -> Bash -> Vicious Claws -> Thrash -> Relentless Maul -> Expose -> Thrash -> REPEAT
- Note: If Maul is on cooldown, then go Man-form and repeat rotation.
- In between gaps, you can use Vicious Claws, Thrash, Grisly Cry and Vigilant Roar as filler skills, in that priority.
Consumables
There are the consumables I use on Beorning:


These are great to generate Wrath when you need it urgently.
That is the food used on Beorning:


Updated as of U33.
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