Note before using

We hope this guide will be useful to you. But 2023 is a year of class changes. Currently use this guide as a start point for your level 140 journey. 

Last update: June
Class update status:  Small ones over time. 2023 update unknown

If you have any other questions or are looking for a place to chat, feel free to join our discord server!

Red runekeeper


This guide covers everything that you need to become a powerful Rune-Keeper. Make sure you take the time to go over the information in the guide and visit the Lotro Wiki links highlighted in the guide for more information about certain skills, ability or items. You are also more than welcome to ask questions on the LHQ Discord.
Red RK’s provide great sustained high DPS via long-range, induction-based attacks that deal damage-over-time.
Using their strong self-heals to stay alive in time of need they are able to provide the group with a great utility named Do Not Fall This Day (DNF). With the Do Not Fall This Day Cooldown tracery you are able to have 2 DNFs up at the same time, allowing you to revive up to 2 players every 5 minutes.

Red Rune-Keepers are also able to debuff the enemy’s defenses whilst they attack their target. Making your enemy more vulnerable to your attacks and that of your group. Decreasing their armour rating by 15% for 8 seconds on every Fire skill hit (Molten Flame) and having 30% chance per attack to apply a +5% incoming damage debuff (Mystifying Flames) that lasts for 20 seconds.

Rune-Keepers have been a strong class for a very long time and while they do not always score the highest DPS during a raid or instance, they are enabling your group by dealing high amounts of damage, debuffing the enemy and being able to prevent key group member from being taken out of the fight.

Other information sources available

Older guide, last updated for U34 –

Stat Goals

Critical Rating (25%) > Tactical Mastery (200%) > Finesse (30%+) > Vitality > Tactical Mitigation

The basic stat cap for Critical Rating is 25% and the cap for Tactical Mastery is 200%. But with the traits for Deliberate Address and Cutting Remarks the values go up to 30% for Critical Rating and up to 205% for Tactical Mastery. Keep this in mind when slotting your essences!

Keep in mind that you should try to get as close as possible to the stat cap for Critical Rating and Tactical Mastery without going over! You only have a limited amount of essence slots and being slightly below cap isn’t an issue, considering that your consumables (Trail Food , Battle Lore & Warding Lore) provide stat increases that should always be kept up during an instance/raid anyway. And when you have classes such as a Red Captain you can benefit from their buffs that further increase your stats during battle.

After that you should focus on getting your finesse up to at least 25% but it is recommended to get to 30% for higher tier instances, as otherwise a your attacks may be resisted in T3 and higher content.

Once your Finesse target has been met you should focus on slotting Vitality essences and then Tactical Mitigation essences.

Trait Trees

Early raid build for U35 provided by Ghyns Discord –


  1. Fidelity
  2. Wit
  3. Compassion
  4. Honesty
  5. Confidence

Legendary Items

Runekeeper legendary weapons. Priority upgrades viewable in video. Produced by Ghyn. 
Mix yellow and red runestone with a red satchel



HeraldryHeraldry of the Tempestuous Eagle (Incomparable/Legendary)Legendary
Word of PowerSingle Target Attack DamageLegendary
Word of PowerSingle Target Attack CriticalsLegendary
Word of MasteryFury of Storm Damage & Crit MultiplierLegendary
Word of MasteryEpic Conclusion DamageLegendary
Word of MasteryVivid Imagery DamageLegendary
Word of MasteryChill of Winter Debuff Duration & Crit VulnerabilityLegendary
Word of MasterySelf Motivation Cooldown & Power RestoreLegendary
Word of MasteryDo Not Fall This Day CooldownLegendary
Word of CraftHeroic PrecisionLegendary
Word of CraftHeroic PrecisionLegendary

Class item

HeraldryHeraldry of the Tempestuous Eagle (Incomparable/Legendary)Legendary
Word of PowerDamage Over TimeLegendary
Word of PowerDamage Over Time CriticalsLegendary
Word of PowerArea Effect Attack DamageLegendary
Word of MasteryWrath of Flame Fire Damage Over TimeLegendary
Word of MasterySearing Words DamageLegendary
Word of MasteryEssence of Flame DamageLegendary
Word of MasteryCombustion DamageLegendary
Word of MasteryWrit of Fire DamageLegendary
Word of MasteryDistracting Flame Cooldown & DamageLegendary
Word of CraftAscendent FlameLegendary
Word of CraftAscendent FlameIncomparable

Rotations - outdated

There are a few different rotations depending on the circumstances of the fight, whether its a Boss pull, AoE situation or a Dummy parse.

This rotation is an example, Red RK rotation is very proc dependant and cannot be scripted but I will do my best to incorporate the Skill prioritisation for different situations, in summary for a beginner point of view, you want to use:


Essay of Fire -> Scathing Mockery -> Writ of Fire -> Smouldering Wrath -> Fiery Ridicule or Distracting Flame –> repeat.

Essay of Fire -> Essay of Flame -> Ceaseless Argument -> Writ of Fire -> Smouldering Wrath (important you use this off of CD for maximum DPS)

Fiery ridicule -> Scribe’s Spark -> Distracting Flame (track this skill and don’t use again until its about to expire) at this point your DoT’s are up, you now need to tier Writ of fire and Fiery Ridicule up to Tier 3 (assuming Closing Remarks has proc’d)

You can fit in another Essay of fire -> Essence of Flame -> Smouldering Wrath -> go back into Writ of Fire -> Fiery Ridicule -> Ceaseless spam.

Essay of Fire -> Scathing Mockery (Closing Remarks has 2 seconds left) -> use Epic Conclusion (gain Aftershock and EC DoT). Attunement is now neutral, so now use Attunement builders.

After builders -> Smouldering Wrath (if off CD), if not refresh tier 3 Dots -> weaving through Ceaseless Argument and Scribe spark as Closing remarks can be proc’d and applied again as soon as Aftershock has ended -> Smouldering Wrath -> refresh Distracting flame -> weave through Writ of Fire -> Fiery Ridicule -> (no Closing remarks proc) -> Essay of Fire -> simultaneous Scathing mockery and Combustion- (Attunement now neutral)- Vivid imagery -> Final word animation interrupt -> Attunement builders or re-apply Tier 3 DoTs.


In an AoE situation, I prioritize getting Writ of Fire to Tier 3, and alternating with Fiery Ridicule and Distracting Flame.

Then use Essay of Fire -> Scathing Mockery combined with Combustion to spread the Writ of Fire dot to multiple enemies

Slam down Runestones for full Attunement -> Essence of storm and then use Smouldering Wrath.


Information regarding consumables, why, which types, differences, etc.