Healing Beorning Roar Build
By Araphorn – Updated for Yondershire, U33

Table of Contents
Introduction
Welcome, here you will find up-to-date and most current Yellow Line build for healing Beornings. This is one of my most favorite specs in the game, because Beorning healer is so versatile, it isn’t your typical run-of-the-mill healer, where they just stand in one place and spam healing skills without running into any resource issues. Beorning has a lot to do and a lot to offer to the group, which makes it challenging, but fun.
Beorning is a heavy armour healer, which allows it to be in melee range, to keep its debuffs going and to make up for their lesser radius on majority of their healing skills, not to mention their wrath generating skills, which are also mostly melee. A well played Beorning will always keep moving around with the melee DPS, and to the person which needs spot healing.
There is a lot of ‘Form’ switching in this spec, and this is something which takes time and experience to get used to.
Stat Goals
These goals are kept with Essence & Gear planning in mind, as to which Essences are to be prioritized over others. These goals can also be used when picking Virtues.
Critical Rating > Outgoing Healing > Vitality
After Critical Rating and Outgoing Healing are capped or near capped, save some room for Trigger essences, and then you can use some Vitality essences to fill in the remaining slots. At the beginning of expansion, Essence slots are really limited, this gets easier as better items become available later down the line.
* Before planning Essences, slot the right Virtues (more on that down below). This way you can plan your setup better, and utilize Essences perfectly, and you can dump the remaining Essence slots in Vitality, Finesse, or other Stat of your choice after meeting Stat goals mentioned above.
Gear
With new Raidd released, new gear for Healing Beornings is published in the tables down below. Yellow Beornings will use 4-piece of the new Yellow set and 3-piece of the new Red set for some better DPS output. There are 2 published Builds, one for Endgame and one for Starters.
End-game Build
Armour Pieces
Gear Slot | Set Piece | Location |
---|---|---|
Helm | Hiddenhoard Raid | |
Chest | Hiddenhoard Raid | |
Shoulders | Hiddenhoard Raid | |
Gloves | Hiddenhoard Raid | |
Legs | Hiddenhoard Raid | |
Boots | Hiddenhoard Raid | |
Cloak | Hiddenhoard Raid | |
Off-hand | Hiddenhoard Raid | |
Class Item | Hiddenhoard Raid |
Jewelry Pieces
Gear Slot | Set Piece | Location |
---|---|---|
Earring 1 | Hiddenhoard Raid | |
Earring 2 | Hiddenhoard Raid | |
Necklace | Hiddenhoard Raid | |
Hiddenhoard Raid | ||
Bracelet 1 | Storvagun Winter Festival | |
Bracelet 2 | Storvagun Winter Festival | |
Ring 1 | Hiddenhoard Raid | |
Ring 2 | Hiddenhoard Raid |
Starter Build
The 140 Level Gear from this Build can be acquired by playing the 3 and 6 man instances, higher difficulty will award better loot. Having this gear will allow to progress level capped Raids. As for Essences, you can use the ones you get from Questing or Crafting (whichever Tier is fine), and try to follow the Stat Goals above and Slot the ones which are needed by your Class.
Armour Pieces
Gear Slot | Set Piece | Location |
---|---|---|
Helm | Gundabad 3-Man Instance | |
Chest | Gundabad 6-Man Instance | |
Shoulders | Gundabad 6-Man Instance | |
Gloves | Gundabad 3-Man Instance | |
Legs | Gundabad 3-Man Instance | |
Boots | Gundabad 3-Man Instance | |
Cloak | Gundabad 6-Man Instance | |
Off-hand | Embers Box Barter |
|
Class Item | Embers Box Barter |
Jewelry Pieces
Gear Slot | Set Piece | Location |
---|---|---|
Earring 1 | Gundabad 6-Man Instance | |
Earring 2 | Gundabad 6-Man Instance | |
Necklace | Gundabad 6-Man Instance | |
Gundabad 6-Man Instance | ||
Bracelet 1 | Storvagun Winter Festival | |
Bracelet 2 | Storvagun Winter Festival | |
Bracelets Alternative | Mountain-hold Barter. Use these if no Storvagun Bracelets |
|
Ring 1 | Gundabad 6-Man Instance | |
Ring 2 | Gundabad 6-Man Instance |
Essences
Essence Name | Essence | Note |
---|---|---|
Critical Rating | Use these to reach near Critical Rating cap. |
|
Outgoing Healing | Use these to reach near Outgoing Healing cap. Check tooltip under Tactical Mastery. |
|
Crit Trigger | Use 1 of these. | |
Heal Trigger 1 | Use 1 of these. | |
Heal Trigger 2 | Use 1 of these. | |
Vitality | Use these to fill slots after above Essences are met. |
Trait Trees
This is the Tree I use for Healing. I take everything important from Yellow Line and important utility from Blue and Red.

This is my most perfect setup. To start with, I have the stacking 5% outgoing healing buff from Slash, max Bees Debuff potency, max Armour Crush, and maxed out Sacrifice.
35 Trait Points Build for Legendary Servers

60 Trait Points Build for Beginners

Virtues
These are the virtues I use to reach the Stat Goals. I use mostly Mastery/Outgoing Healing, Critical Rating and Finesse options, but if need be, some of them can be switched to more Defensive options as well, depending on the type of fight. More explained down below.

Here are the Virtues which go along with the Stat Goals:
- Zeal (Great for Outgoing Healing through Might stat and Critical Rating)
- Honesty (Great for Outgoing Healing and Critical Rating)
- Confidence (Great for Critical Rating and Finesse)
- Wit (Great for Finesse, Mastery and Critical Rating)
- Loyalty (Great for Vitality and survival)
If you don’t have these virtues, here are some alternatives:
- Fidelity (Great for Vitality + Tactical Mit)
- Tolerance (Gives great amount of Tactical Mit, decent Physical Mit and Resistance)
- Valour (Great for Mastery, Finesse and Critical Rating)
Legendary Items
Here is the setup for Healing Beornings. They have a choice when it comes to using either a Dual Wield setup or a 2-Hander Weapon. Generally, Dual Wield is good if you are low on Stats and could use some extra. However, a 2-Hander Weapon is better if you are good on Stats and want to provide extra DPS while healing. In both cases, an Axe should be picked as it provides an Armour reduction debuff.
1-Hander Axe (Or 2-Hander)
Type | Sockets |
---|---|
Heraldic Tracery | Heraldry of the Bear |
Word of Power | Area Effect Healing |
Word of Power | Area Effect Healing Criticals |
Word of Mastery | Bear Form Damage |
Word of Mastery | Encouraging Roar Instant Heal |
Word of Mastery | Man Form Damage |
Word of Mastery | Nature’s Mend Healing |
Word of Mastery | Vicious Claws Damage |
Word of Mastery | Wrath Refund Chance |
Word of Craft | Heroic Precision |
Word of Craft | Heroic Precision |
Beorning Carving (Class Item)
Type | Sockets |
---|---|
Heraldic Tracery | Heraldry of the Bear |
Word of Power | Healing Over Time Criticals |
Word of Power | Single Target Healing |
Word of Power | Single Target Healing Criticals |
Word of Mastery | Bee Swarm Critical Defence Debuff |
Word of Mastery | Bee Swarm Damage |
Word of Mastery | Bond of Trust Heal Chance |
Word of Mastery | Hearten Heal Strength |
Word of Mastery | Nature’s Bond Cooldown |
Word of Mastery | Rush Evasion Bonus & Duration |
Word of Craft | Perfect Healing |
Word of Craft | Perfect Healing |
Rotation
Here is what I do on Healing Beorning:
- To begin with, always start the fight with max Wrath. You can use Biting Edge, Hearten and Ferocious Roar to fill up your Wrath pre-fight.
- Put the Mark of Grimbeorn on your top DPS player in group to give them a buff of +15% damage for 12s, whenever you use Vicious Claws. However, you will lose out on some healing on tank if you do this, so if your Tank needs more heals, switch the mark on the Tank.
- Always start the fight with your debuffs right away, Bees first (don’t forget to swap to unimbued weapon if you have, for the debuff duration). Also put the Mark of Beorn on the target you want to use Bees on.
- Ideally you want to use your Armour Crush debuff when Oathbreakers are on target, so you can coordinate that with your Captain, but if your group is not using Oathbreakers at start, use your Armour Crush right away after you use your Bees.
- Now that both of your debuffs are on the target, go in Man Form and use Slash. Ideally you want to use this skill 3 times every 20 seconds, so whenever you go in Man Form, use Slash. It gives a nice outgoing healing buff. It helps if you can track this buff via a plugin.
- After these 3 things are done, you want to start using HoT (Hearten) on your tank, or whoever that is taking heavy damage.
- Rotate around Slash – Hearten – Nature’s Mend – Slash
- After you have finished your Man Form rotation, your debuffs will be coming off, go in Bear Form and Refresh them.
- Stay in Bear Form and look around who needs heals. At this stage you can also start building Encouraging Roar stacks on your tank, just to be safe, it’s a very strong HoT.
- If group needs an AoE heal, use Rejuvenating Bellow, your 2nd biggest AoE heal.
- You also have Relentless Maul, your biggest AoE heal, use this only if your entire group needs some form of a heal.
- After your group’s morale is stable, switch back to Man Form and start the rotation again, Slash – Hearten – Nature’s Mend – Slash
- You also have some other emergency skills, such as Nature’s Bond, which transfers almost all the healing you receive, to the person you use the skill on, it’s very effective, use it on the person (usually the Tank) to bring them back up fully.
- Another important utility is the skill called Sacrifice. If you have used up all your heals and cooldowns and have nothing left, use Sacrifice on the target. But be careful with this, if you receive too much damage on yourself after using that, turn it off fast).
- There’s also another important skill to keep track of, called Piercing Roar, it reduces target’s damage by 20% for 12s. Ideally, this skill should be used before a big incoming hit. If you know the mechanics well, you can use this skill well and take advantage of it. However, if you don’t know the mechanics, keep this skill on cooldown.
- To summarize, you need to keep Armour Crush and Bees (with Mark of Beorn) full time 100% on the DPS target. After that, it’s all about using Man and Bear Form heals and HoTs, when they are on cooldown, switch to other form and use heals from there. Keep Slash buff up, it’s very potent, and Hearten HoTs and Encouraging Roar HoTs on your Tank as best as you can. Use Biting Edge/Slam/Ferocious Roar/Nature’s Mend also in rotation, so your Wrath doesn’t disappear.
Consumables
There are the consumables I use on Beorning:


These are great to generate Wrath when you need it urgently.
That is the food I use on Beorning:


Updated as of U33.
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