Overview
Pets, pets, pets and more pets. Instead of the elements doing the damage on long cooldowns in red. Let your pets do all the work for you. Provides a lot of variation and safety compared to a fragile loremaster, but recent nerfs to the max level of pets has dampened their kill speed and ceiling of damage by a lot.
Stat Priority
For stats you’ll focus on
Debuff/instance stat goals – (Enough)Finesse -> Tact/Phys Mitigations -> Vitality
For leveling and landscape – Critical Rating -> Tactical Mastery -> (Enough)Finesse -> Tact/Phys Mitigations -> Vitality
Trait Tree

Virtues
Debuff/instance stat goals
For leveling and landscape
Traceries
Shared main hand for all 3 traitlines
Heraldry
Rarity

Heraldy of the (blazing) eagle
Legendary
Word of Power
Rarity

Single target attack damage
Legendary

Damage over time
Legendary
Word of Mastery
Rarity

Lightning skill critical hit chance and multiplier
Legendary

Lightning storm damage
Legendary

Burning embers initial damage
Legendary

Burning embers critical hit chance and multiplier
Legendary

Staff skill damage
Legendary

Gust of wind damage
Legendary
Word of Craft
Rarity

Ascendant flame (heroic precision)
Legendary

Ascendant flame (heroic precision)
Legendary
Heraldry
Rarity

Heraldy of the (blazing) eagle
Legendary
Word of Power
Rarity

Area effect damage
Legendary

Area of effect criticals
Legendary

Single target attack Criticals
Legendary
Word of Mastery
Rarity

Ring of fire damage (for stats)
Legendary

Pet damage
Legendary

Pet morale
Legendary

Cracked earth damage
Legendary

Retribution Damage and Critical Multiplier
Legendary

Storm lore cooldown (stats)
Legendary
Word of Craft
Rarity

Ascendant lightning
Legendary

Ascendant lightning
Incomparable






