Overview
A second red captain with shanties providing group buffs opposed to a red captain providing the buffs on 1 specific mob. Sharing some mob based cooldown with captain, burglar and loremaster such as oathbreakers and incoming weakness.
Stat Priority
For stats you’ll focus on (Enough)Finesse -> Critical Rating/Physical Mastery -> Tact/Phys Mitigations -> Vitality (Blue Mariner usually wants to be a bit sturdy)
Trait Tree

Virtues
Traceries
Main hand shared for all 3 traitlines
Heraldry
Rarity

Heraldry of the (keen) Serpent
Legendary
Word of Power
Rarity

Single Target Attack Damage
Legendary

Single Target Attack Criticals
Legendary
Word of Mastery
Rarity

Re-centre Cooldown
Legendary

Swordplay Damage
Legendary

Swordplay Finisher Damage
Legendary

Force SKills Damage
Legendary

Thrust Damage
Legendary

Wind Skills Duration
Legendary
Word of Craft
Rarity

Heroic Precision (word of craft Tactics)
Legendary

Heroic Precision (word of craft Tactics)
Legendary
Heraldry
Rarity

Heraldry of the (keen) Serpent
Legendary
Word of Power
Rarity

Area Effect Attack Criticals
Legendary

Area Effect Attack Damage
Legendary

Damage over TIme
Legendary
Word of Mastery
Rarity

Pot SKills Cooldown
Legendary

Fire Pot
Legendary

Star Guidance Duration
Legendary

Salt-sea Blade Debuff Duration
Legendary

Toss a bottle Coodown
Legendary

Finisher Skill Reset Salt Cure
Legendary
Word of Craft
Rarity

Grand Willpower
Legendary

Grand Willpower
Incomparable




